Airport layouts you can share
Taxiway and holding point names, stand sizes and which airline parks where, set by you and shared with everyone
Roadmap
This is our vision: the things we as a team have in mind for Airside for now. They are in no particular order, and nothing here has a date.
A card here is not a promise that it will be built. We can add better ideas and take any card off at any time.
Taxiway and holding point names, stand sizes and which airline parks where, set by you and shared with everyone
Every vehicle around the aircraft animated at its work
A marshaller guiding each aircraft onto its stand
A follow-me car leading an aircraft to its stand
An aircraft towed to another stand by a tug
Traffic from more of the model packs you already have, each in its own livery
A crew declaring a Mayday, and the airport fire service meeting it at the runway
More separation behind a heavy
The airport worked as it is in fog: more room, fewer movements
Helicopters in the traffic
Light aircraft in the circuit: downwind, final, touch and go
Send a departure to any intersection you name
A departure with a slot: a takeoff time it has to make
“Contact Tower”: a crew changes frequency when you say so
A wrong readback or a wrong turn now and then, with a setting for how often
Two callsigns on the frequency close enough to confuse
Crew voices that sound like a real frequency
Hear your own transmissions when you work by clicking
Choose how long a shift runs, and see your stats when it ends
A career across your shifts, with a reputation you earn and can lose
Up to three controllers working one airport together, each on a position
Watch a shift back
The desk in daylight colours